Tarva Diaries
1. Albion --
Backstory: Tarva as an orphan; growing up & learning skills;
deciding to adventure
2. Feyland
-- Tarva's first adventure with Her Reverence Gillian Woodridge;
meeting relatives
3. Heart's Reach -- Tarva's return to Albion to search for
family; meeting Heart's Reach
4. Bishop's World -- Tarva stumbles into another world; stays
a while to help defeat traitors
5. Greyhawk
-- Tarva is zapped into Greyhawk; tries to return to Feyland;
meets Taizu
6. Ahb --
While hunting for Tarva's way home, Tarva and
Taizu team up with Her Reverence Ahb
7. Gate Space -- Tarva + Heart's Reach + a
wandering Gate cause the group to confront a Deity
8. Taizu
-- Tarva and Taizu discover surprises about themselves while
settling down in Greyhawk
9. Keraptas
-- Tarva and others are charged with recovering three
important objects
10. Sphinx
--
An ad-hoc group lifts the Curse from an ancient race of Sphinxes
11. Chalychia
-- An ad-hoc group prevents the return of an old evil
12. Celestial
Caper -- Celestials task Tarva and others to deal with
a rogue evil Deity artifact
13. Concert Hall -- Tarva and Taizu build the superlative concert
hall in Greyhawk