Through my Arts, and at great cost to my Soul, I have discovered the existence of an Artifact of Immense Power.  It resides in a crater far to the North of all inhabited regions.  No living race has any memory of the creation of this crater – and indeed it is likely that no living entity observed that event.  The Demon that I bargained with, and that will be receiving his price for the next nine generations of my heirs, stated that the artifact itself created the crater when it fell out of the sky; and that the entire planet shook with the force of that impact.

 The Demon was not able to tell me of the nature of the Artifact; nor do I think he was lying, as the price I offered for that information had him drooling blood. 

 I have traveled to the crater, but have not ventured inside.  Personally, that is.  There are strange and unfathomable powers protecting the crater – presumably arising from the artifact itself. 

     Any attempt to Scry either results in a blank, as if the crater does not exist (or not in this world), or else causes a backlash which places the Scryer into a coma for a number of days or weeks.

     Any attempt to teleport into the crater is blocked somewhere between ten and one hundred feet from the crater wall, depending upon the strength of the teleport power used.  Once in the crater, it would seem that teleportation is impossible.  Practitioners who attempt it either have no success, or else move nowhere but instead turn themselves inside-out: which is gory and also fatal.

     Telepathy is not impeded by whatever defenses the crater has in place – perhaps the artifact is not aware of that talent, and thus does not attempt to block it.

     Any attempt to fly over the crater is reacted to by swarms of tens of thousands of diminutive insect-like creatures, too small to be kept out by any armor, and able by their numbers to enable some to penetrate the tightest and strongest arcane shields.  Individually they do very little damage, but the damage does not stop, and every round more of them have successfully penetrated to the person or people flying.  The damage is immensely painful, debilitatingly so, and after a few rounds the flyer loses control and crashes into the crater.  One flyer who turned back immediately was followed by the swarm, resulting in the deaths of two score guards and servants.  Careful observation of the deceased showed that their bodies were dissolving.  Working carefully from a distance, mages pushed all the bodies over the edge to fall into the crater.  During that fall, additional swarms surrounded the bodies, but left after the bodies stopped moving.  Levitation, even when immediately next to the crater wall, causes the same appearance and reaction from the swarms.  Whatever the type of damage inflicted by the swarm is, it is not blocked by immunity to any of the five normal elements: fire, cold, acid, electricity, sound.

     From a distance, the walls of the crater appear sheer and smooth.  Up close, they are instead composed of tiny pebbles, held together by a root system.  Anyone climbing down is “allowed” to do so; but anyone trying to climb out, or to reverse direction when partway down, will find that the rootlets have “let go” of the pebbles when the climber is at a fatal height above the crater floor.  And if they should survive the fall, their decent will attract the above-mentioned swarms, with guaranteed fatal results.

Until a way can be found to safely return from the crater, I will not risk venturing into it myself.   Nonetheless, the power that would be made available by the Artifact makes it a device beyond price, and the effort to reach it a task worthy of my life’s ambition.  Perhaps a tunnel could be excavated down, from somewhere safely far away, and then driven under the crater to surface near the Artifact.