CELESTIAL
CAPER
December 31, 2010
Day 3 (cont.)
<date TBD; late spring>
3:30pm
Rowan picks up the bow, and then an instantaneous moment later, for the
rest of us, has acquired a golden aura. She tells us that Ehlonna
had
appeared and spoken to her.
Our group had performed an epic task by destroying Issaque: one of the
three Artifacts which might be usable for bringing back an evil Deity
who long ago was banished and constrained (Tharizdon, the Primary of
Greater Elemental Evil). [The other two Artifacts are considered
indestructable -- one is in the hands of the Celestials; the other
controlled by (?deliberately? unspecified) Allies.] Darinthalus
had a
vision as to how to destroy Issaqua -- then he either followed through
with that vision, or else went mad in the attempt. In order to be
destroyed the Dagger had to be hit by something belonging to two planar
spaces at once, plus have direct access to planar energy. Heart's
Reach's travels and growth provided the first part, Mordenkainen's
Amulet the second. Rowan, concerned about Tarva, asks about HR;
Ehlonna knows that HR has changed, but doesn't know in what way.
"For
better or for worse?" "Different".
This Cathedral and the grounds around it were once a Temple of
Elemental Evil, that's why Issaqua brought Darinthalus here. It
needs
to be ritually cleansed, and Consecrated,
and after that have
Dimensional Anchors emplaced to
prevent its ever being a locale for
evil again. She (Ehlonna) cautions Rowan that doing all this will
completely and forever server any possibility of passage between Oerth
and Tarva's Feyland -- Tarva will never be able to return to there, or
to Albion (unless perhaps she journeys to other dimensions far enough
removed from Oerth to provide a different path to Albion's space).
[Since Rowan is looking at Tarva questionally while relating this,
Tarva responds that this is ok, she had already made her decision to
stay on Oerth, years ago.]
Issaqua kept opening Gates because it was trying to find the plane on
which its Master, Tharizdon, was imprisoned. Any plane it opened,
while it was sensing whether its Master was there or not, it could also
pull in a creature and establish control (or else kill it, and bring it
back to "life" as a minion.
Darinthalus is completely destroyed (Celestials are not resurrectable,
even under more normal circumstances).
Ninalyn's deity, Kord, would have also come here to congratulate
Ninalyn (and possibly Axe and Surune), but the rules against Deity
interference on
the physical plane prevent Him from coming to this desecrated spot
while another Deity is present -- and the window for any Deities to be
here is too short to allow for more than one.
The Red Dragon, named Yeronllith, will not be coming back. Rowan
had
come so close to killing it -- something that it (pridefully) would
never have expected from a single elf -- that it is fleeing in fear for
its life. Which also means that it won't be coming back to
contest any
change of ownership of its treasure trove. Yeronllith is quite
old,
and a long-time ally of Tharizdon; but not given to sacrificing itself
for the Deity's cause. And (from Ehlonna's eavesdropping on
Yeronllith's thoughts) it was convinced that staying there another
moment would have resulted in Rowan's killing it.
Zeln has cast Temporal Stasis on
himself; it will require a powerful
Dispel Magic to remove that.
The bow is Darinthalus's Celestial Bow of Slaying, and Ehlonna suggests
that Rowan can select one of three things to do with it:
1) return it to the Celestials (via Tarva);
2) use it: a bow of Distance, Seeking, and Slaying -- used in
the Demon
Wars by Celestials: an arrow hitting in a 'focusing' round would report
the Demon's name to the shooter; a second arrow would use that name to
Banish the Demon [*] to its original plane.
3) Rowan could become an agent / avatar of Ehlonna, keeping the
bow,
called upon by Ehlonna from time to time to take on missions; any foe
which Rowan, in Rowan's own best judgement, declared to be an Enemy of
Ehlonna, would face immediate Disintigration
when hit by an arrow
from that bow (unless a Fortitude save was made).
[*] or any outsider: Tarva was struck by a Focusing arrow, and Heart's
Reach felt the information being pulled out of her; then was struck by
a Banishing arrow, which HR said would have worked if Mordenkainen's
Amulet hadn't prevented that.
Rowan has decided to accept Ehlonna's offer to become an Avatar, hence
her current golden aura glow.
4:00pm
The two Feyland Borisens have continued to break down, until now there
is not the slightest trace of them left.
We go explore the hole & tunnel in the left-hand wing: finding but
not exploring past the Red Dragon's treasure trove we find there. See Treasure List.
Tarva casts Detect Evil over
everything before it is handled; anything
that is Evil is left behind. She also casts Detect Magic, so
we'll know what is and isn't, before throwing most of it into a Bag of
Holding or a Portable Hole. Zeln's Temporal Stasis body is placed
in one, also.
5:00pm
This being late spring, daylight should linger well into the evening.
Tarva believes that we can return to Granthis's watchpost
before dark, and wants us to do just that. There is no telling
what other gated-in and Issaqua-controlled monsters might be roaming
around, so we don't travel carelessly.
9:00pm
The sun is down but the skyglow is still bright when we come through
the pass and hail Granthis.
We tell Granthis the important news: first the short form -- Dagger
destroyed; Darinthalus dead, but joyously released and successful in
his mission; Granthis thus released from his vow -- and then with
all the details.
Tarva has two special requests she'd like to make of Granthis.
The first concerns Zeln. We've told him what we know about
how he ended up this way; now we pull him out of the Bag of Holding so
Granthis can see him. Tarva explains that what she had intended
to do was: kill Zeln's undead-ish Issaqua-controlled body; have herself
or Ninalyn use a Holy Sword to destroy the heartstone; then ask Ninalyn
to cast Resurrection to bring
back Zeln with his own soul. Granthis expresses extreme doubt
that such an approach would have worked: he is very worried that
Issaqua's means of putting life back into a body does so in a way that
twists the original soul out -- thus that original soul might not be be
first or foremost 'reclaimant' of a then-resurrected body. He
concurs that a powerful Dispel Magic
would remove the Temporal Stasis,
and also that his, Granthis's, is almost certainly thusly powerful
enough; however he is very hesitant about letting this Zeln
out, without first doing a lot of checks, and perhaps preparing some
constraints on what the released mage can do. He advises that we
take Zeln's body with us, to the Temple of Pelor in Greyhawk, and
explain the situation to His Most Holy Halbot Channellite, and that he,
Granthis, will come to the Temple to work with Halbot on restoring
Zeln's soul to his body, just as soon as he finishes making this region
safe again.
Tarva agrees that this is probably the best thing to do.
Tarva's second request is for Granthis to get in touch with the Temple
of Pelor at Greyhawk, and request that they arrange for our return to
there. Granthis says that sure, he could do that, but it would be
just as easy for him to Teleport
us there himself. We all express gratitude for that, and accept.
He wants to do this immediately, so as to be able to start after
the Terrasque, the Spirax, (and maybe some other monsters released here
over the past couple of days) as soon as we're on our way.
Day 4 <date TBD; late spring>
Midnight
Greyhawk is quite a bit East of the Crystal Spire Mountains. It
is thus much later there, when we arrive. Fortunately, a large
city like Greyhawk never really sleeps. The first order of
business is to bring Zeln's body into the Temple of Pelor, a few steps
away. Luckily, some of the clerics on duty at this hour know
Tarva, and allow her and the group to talk to a higher level cleric who
has the authority to grant the requests that Tarva is making.
Accordingly, Zeln's body is placed in a secure section of the
infirmary, with a large note to the effect that nobody is to bother it
without explicit permission from His Most Holy Halbot Channellite (and
that Tarva will come back tomorrow during the daytime to explain it to
him. The second is to open an empty, and highly secure, vault,
and deposit all of the accumulated treasure in it. Also tomorrow,
Tarva will begin the processses of getting the treasure appraised and
identified.
Out front of the temple, we find carriages and take them to one of
Greyhawk's finer inns. Tarva arranges for rooms for everyone for
the next week (she invites Rowan to come back to her and Taizu's music
conservatory, named "Taliessin's" after a famous Bard in Tarva's home
world, and stay with them -- but maybe Rowan could just
kinda forget about the part where Tarva got her head chopped off?
Please? ). Tarva is paying for everyone's room and board
for the week, which is her guess at how long it will take before the
appraisals and identifications will permit a treasure split.
Arriving home, she finds that Taizu has not yet returned.
This bothers Tarva, until she realizes that it's been less than
four days since Mordenkainen had woken her up with the warning.
8:00am
In the Pelor Temple, Tarva moves into the administrative offices
section (she is well enough known here, and easily enough recognized,
that nobody tries to block her movement), finds a page, and sends her
off to ask the secretary to His Most Holy Halbot Channellite for an
appointment.
Actually, the page returns almost immediately, to tell Tarva that His
Most Holy can see her now. Doubtless this has something to do
with the urgency under which Tarva and her group were dispatched by the
Temple, a mere four days ago. His Most Holy Halbot Channellite
has apparently set aside all other appointments and activities until he
can receive Tarva's report in full. He tells Tarva that the
Temple will arrange for the treatment of the Cathedral and lands --
cleansing, and Consecration, and Dimensional Anchors -- as recommended
by Ehlonna: that after Tarva's group has done all the hard work, they
will happily take charge of this relatively minor piece of cleanup.
They'll work with the Temple of Maccab to make sure all of the
rituals and magics are performed precisely. (Also, if
there were any evil items in the Dragon's Treasure Trove, which the
group left behind, these two Temples will deal with those as well.)
Tarva also explains about Zeln's Temporal Status entrapped body, and
that Granthis wishes to have His Most Holy's help in bringing Zeln's
soul back. To which His Most Holy expresses delight at seeing
Granthis again, and tells a couple of anecdotes of previous times
they'd worked together.
A Week Later
With everything in The
Treasure List appraised and identified -- with the one exception of
the intelligent, talking Fullblade Demonbane -- Tava calls everyone
together for a treasure split. [Please also read the Notes About the Treasure List.]
Later
Tarva has called Mandarla on the Celestial Plane, and repeated her
story once again. She has also found out that, at the moment when
Issaqua was destroyed, the no-enter zone around the Archives began to
weaken, and shortly the Celestials were able to enter it again.
They found that the Archivist had managed to sequester his 'soul'
into some kind of escape capsule [Tarva is very unclear on the details
of all this], and therefore the other Celestials were able to restore
him to a new body - even though normally Celestials cannot be
resurrected -- apparently a Resurrection
wasn't exactly what was done
for him. With him back, a complete inventory of the Archives was
conducted, and a few other items were discovered to also be missing.
Best guess is that Darinthalus - or the Dagger - grabbed some
at-hand items in hopes that they'd be of use. The Celestials are
not particularly concerned about those other items. They aren't
telling Tarva what these are - and they're letting her know that
they're keeping her ignorant - let alone what the items do. It's
quite possible that some of them ended up in the Dragon Trove, in which
case they might be spread among the group members now. Again, the
Celestials are not concerned: their feelings seem to be that the items
will come back under Celestial control sooner or later; and in the
meantime the mortals won't be hurt too badly by them.
Tarva has been taking Heart's Reach out of his sheath for long periods
each day, just holding him and talking to him. Plus getting in as
much practice with the city guard as she can find time for - to
exercise him in as much of a sword-wise fashion as she can (short of
adventuring again and real fighting). After several days HR
starts to have a hint of a luster again, and about as much presence as
when they first arrived in Oerth a decade or so ago -- sort of a
sub-empathic feeling that "I exist"; but nothing more complex than that.
About Three Months Later
Tarva had left a note for Mordenkainen, telling him that she is
back from the Balancing he alerted her to, and asks for a conference
with him. She asks to be brought to his Retreat: there are things
she wants to discuss with him that she wants to make sure are not
overheard.
It takes almost three months before she gets a response back, on
Tarva's time scale, but then Elakiel
shows up, courteously makes sure she's ready to travel -- which she is,
after a quick moment telling Taizu where she's going -- and suddenly
they're at the Retreat. Once more she recites the events that
happened after Mordenkainen's call woke her up. Upon being
presented with the melted and deformed remains of his Amulet, along
with Trava's apology for letting it be destroyed, he expresses what
Tarva can only interpret as delighted surprise that Heart's Reach was
able to make use of it in that unintended but fortuitous manner.
He thanks Tarva for relating these events to him directly -- so
much more reliable than hearing them all third-hand -- and invites her
to spend the night while he looks into some related matters.
Especially if she'll once again allow him to work with Heart's
Reach alone in his lab. Tarva does her best to project this idea
to HR, and receives a positive, warm, feeling in return. So she
accepts.
The next day she meets again with Mordenkainen, and a couple of the
other members of the Circle who have a personal interest (which Tarva
reads as 'curiosity') in the interplay of the different magics during
the adventure.
He has explanations for some of the events that she didn't
understand.
The Borisens -- like Tarva -- were from a plane so now-incompatible
with Oerth's, that when Issaqua tried to control them, they instead
lost their coherence. Think of it, he tells Tarva (obviously
trying to bring a highly technical matter down to the level a neophyte
could understand), as if each of them had a kind of body-wrapping
sheath around them, which let their Feyland-selves interact with the
Oerth-plane in a controlled way -- like using a hotpad to hold a kettle
of boiling water, without burning your hand. But when Issaqua
struck them, the Dagger tore that sheath. And the deep structure
fundamental to the intrinsic nature and laws of reality of Oerth's
plane (despite his best efforts to dumb down the explanation,
Mordenkainen is beginning to leave Tarva behind) reacted to this
'intrusion' of Feyland-plane objects by tearing them apart. Into
smaller and smaller pieces, until what was left was not even as
distinguishable as the aftermath of a Disintegrate
spell.
If the Dagger had touched Tarva, for even the most minor of damage, the
Oerth-plane would have treated her the same way. Which was what
HR had been trying to warn her could be a consequence of their going
after the Dagger. If that had happened to her, she would
definately not have been resurrectable.
He, Mordenkainen, and some of his likewise curious friends, are going
to have long periods of experimentation and study ahead of them, to
determine exactly why the Oerth - Celestial - etc. multiverses are
becomming
so incompatible with the Albion - Feyland - etc. multiverses. It
will
turn out, he's sure, to be based on some very basic and fundamental
rules of the multiverse -- esoteric details which he's sure Tarva
wouldn't be interested in (which Tarva interprets to mean: she wouldn't
have a hope of understanding). But he is going to start with the
assumption that it has a lot to do with how much more frequently
Deities interact with mortals in Albion, as compared to Oerth, coupled
with the unprecedented number of Deities and avatars who took direct
actions during the Flanaess Wars of C.Y. 582-584. As a sage told
Tarva years ago, the reverberations from the expenditure of all that
Deity-level power disrupted what had been until then possible, if
hardly normal
or regular, inter-multiverse travel. Something in there,
Mordenkainen thinks,
will be a clue towards this more recent antagonism between these
multiverses.
He cocks an eyebrow at Tarva and says, "If you do find a way to go back
to your home multiverses, I suggest that you not take your young bard
friend
with you: the results for him might be very bad, indeed."
Darinthalus's hand, that had been holding his Celestial Bow, and the
Bow itself, were blackened and burnt, respectively, because Issaque had
changed Darinthalus so much that he was no longer Good-aligned; just
holding the Bow was both giving him negative energy levels and
inflicting physical damage: enough so that some of the flame damage was
transmitted through his hand and back onto the bow (and this even
though Darinthalus was resistant to fire). Despite which he - at
Issaqua's command - used it to try and take out what the Dagger must
have thought was a full Celestial advancing upon the Cathedral.
Being under the combined care of Granthis and the Greyhawk Pelor
Temple, is probably the best and most hopeful
rescue attempt that could have happened to Zeln. Granthis is much
more likely than the Pelor Temple by itself, to be able to first
untangle any complexities to all the abuses visited upon Zeln's body,
and his soul -- and then work out what remedies, in what order or
combination, would be needed in order to bring Zeln back, and bring
back someone who is really Zeln.
Heart's Reach must have expended a termendous portion of himself in
defeating Issaqua. It really should come as no surprise to Tarva,
after such an encounter, that he isn't bouncing back to full strength
immediately. Mordenkainen has no idea how long that recovery will
take, but likely over a year; and he's sure Tarva is doing the right
thing by keeping him out
and in use as much as possible. He says that Tarva should be
heartened by the little bit HR has already come back; that she should
take that as ample evidence that he will recover completely.
He says that HR had -- after the Gatespace adventure and HR's previous
time here -- switched from using Gate energy to using the very
powerful, and relatively easy for him to tap into, energy of the
differentials between multiverses (Tarva is getting lost again).
That resource is no longer available to HR, so he is instead
having to learn to tap into the differentials between planes within
this multiverse -- and those are both harder to tap into; and, being
mostly aligned with each other, yielding of less energy than what HR
had become used to.
Mordenkainen is looking forward to the time when Heart's Reach has
regained enough of himself to be able to speak, as he (Mordenkainen)
very much wants to hear about the battles from HR's viewpoint. He
makes Tarva promise to return when that's possible. He also,
somewhat frighteningly, says that at that time he'll also instruct
Heart's Reach on the dangers inherent in some taps. That the
differentials between pairs of planes which would yield the most power,
because they are least alike, would also place HR in a 'place' where he
would be prone to also absorb some highly unfortunate (Mordenkainen's
exact word choice) attributes of those planes.
And then he sends her back to Greyhawk.
[End of Adventure]